Press kit
Facts, descriptions and logo files you can use when writing about Dogback Studios and Until We War.
About Dogback Studios
Dogback Studios is a small independent game studio making strategy games you play with people you know. It is one director working with AI agents under automated testing. Its first game is Until We War.
About Until We War
Until We War is a medieval real-time strategy game where the diplomacy is real. Your gold travels on caravans across other rulers' land, and the deals you strike with those rulers, human or AI, are carried out by the game itself.
Players gather, build, climb through four ages and field armies they can read at a glance. They sign treaties from truces and trade access to shared vision and coalitions, and end them in public: breaking a truce takes a thirty-second notice every ruler can see. AI rulers play by the same rules, with the same commands and the same fog.
The game is in development for Windows and macOS on Steam, with Linux later. No release date has been announced. Its working title during early development was Covenant. The player docs, which describe the current build, are at untilwewar.com/docs.
Screenshots and footage
Current native development captures, 1280 × 720, from local play on macOS. Free to use when covering the game; credit Dogback Studios. No release date or footage has been announced.
Logo files
SVG, free to use when writing about the studio or its games. Please don't redraw or recolour the mark.

